ucommon/mapped.h File Reference

Support for memory mapped objects. More...

#include <ucommon/linked.h>
#include <ucommon/thread.h>
#include <ucommon/string.h>
#include <signal.h>
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Data Structures

class  MappedMemory
 Construct or access a named section of memory. More...
class  MappedReuse
 Map a reusable allocator over a named shared memory segment. More...
class  mapped_array< T >
 Template class to map typed vector into shared memory. More...
class  mapped_reuse< T >
 Template class to map typed resusble objects into shared memory heap. More...
class  mapped_view< T >
 Class to access a named mapped segment published from another process. More...

Detailed Description

Support for memory mapped objects.

Memory mapped objects can be used to publish information so that it may be accessible directly by external programs. The mapped memory objects will usually be built as a vector vector or reusable type factory, in the latter case using the allocated shared memory block itself as a local heap. A simple template can be used to view the mapped contents that have been published by another process.

Definition in file mapped.h.


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