sound.h File Reference

Sound API. More...

#include "account.h"

Go to the source code of this file.

Data Structures

struct  _PurpleSoundUiOps
 Operations used by the core to request that particular sound files, or the sound associated with a particular event, should be played. More...

Typedefs

typedef enum _PurpleSoundEventID PurpleSoundEventID
 Data Structures.
typedef struct _PurpleSoundUiOps PurpleSoundUiOps
 Operations used by the core to request that particular sound files, or the sound associated with a particular event, should be played.

Enumerations

enum  _PurpleSoundEventID {
  PURPLE_SOUND_BUDDY_ARRIVE = 0, PURPLE_SOUND_BUDDY_LEAVE, PURPLE_SOUND_RECEIVE, PURPLE_SOUND_FIRST_RECEIVE,
  PURPLE_SOUND_SEND, PURPLE_SOUND_CHAT_JOIN, PURPLE_SOUND_CHAT_LEAVE, PURPLE_SOUND_CHAT_YOU_SAY,
  PURPLE_SOUND_CHAT_SAY, PURPLE_SOUND_POUNCE_DEFAULT, PURPLE_SOUND_CHAT_NICK, PURPLE_NUM_SOUNDS
}
 Data Structures. More...

Functions

Sound API
void purple_sound_play_file (const char *filename, const PurpleAccount *account)
 Plays the specified sound file.
void purple_sound_play_event (PurpleSoundEventID event, const PurpleAccount *account)
 Plays the sound associated with the specified event.
void purple_sound_set_ui_ops (PurpleSoundUiOps *ops)
 Sets the UI sound operations.
PurpleSoundUiOpspurple_sound_get_ui_ops (void)
 Gets the UI sound operations.
void purple_sound_init (void)
 Initializes the sound subsystem.
void purple_sound_uninit (void)
 Shuts down the sound subsystem.
void * purple_sounds_get_handle (void)
 Returns the sound subsystem handle.


Detailed Description

Sound API.

See also:
Sound Signals

Definition in file sound.h.


Typedef Documentation

Data Structures.

A type of sound.


Enumeration Type Documentation

Data Structures.

A type of sound.

Enumerator:
PURPLE_SOUND_BUDDY_ARRIVE  Buddy signs on.

PURPLE_SOUND_BUDDY_LEAVE  Buddy signs off.

PURPLE_SOUND_RECEIVE  Receive an IM.

PURPLE_SOUND_FIRST_RECEIVE  Receive an IM that starts a conv.

PURPLE_SOUND_SEND  Send an IM.

PURPLE_SOUND_CHAT_JOIN  Someone joins a chat.

PURPLE_SOUND_CHAT_LEAVE  Someone leaves a chat.

PURPLE_SOUND_CHAT_YOU_SAY  You say something in a chat.

PURPLE_SOUND_CHAT_SAY  Someone else says somthing in a chat.

PURPLE_SOUND_POUNCE_DEFAULT  Default sound for a buddy pounce.

PURPLE_SOUND_CHAT_NICK  Someone says your name in a chat.

PURPLE_NUM_SOUNDS  Total number of sounds.

Definition at line 41 of file sound.h.


Function Documentation

PurpleSoundUiOps* purple_sound_get_ui_ops ( void   ) 

Gets the UI sound operations.

Returns:
The UI sound operations structure.

void purple_sound_play_event ( PurpleSoundEventID  event,
const PurpleAccount account 
)

Plays the sound associated with the specified event.

Parameters:
event The event.
account The account that this sound is associated with, or NULL if the sound is not associated with any specific account. This is needed for the "sounds while away?" preference to work correctly.

void purple_sound_play_file ( const char *  filename,
const PurpleAccount account 
)

Plays the specified sound file.

Parameters:
filename The file to play.
account The account that this sound is associated with, or NULL if the sound is not associated with any specific account. This is needed for the "sounds while away?" preference to work correctly.

void purple_sound_set_ui_ops ( PurpleSoundUiOps ops  ) 

Sets the UI sound operations.

Parameters:
ops The UI sound operations structure.

void* purple_sounds_get_handle ( void   ) 

Returns the sound subsystem handle.

Returns:
The sound subsystem handle.