Index
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D
 dashStyle
 data, OpenLayers. Feature
 databaseName, OpenLayers. Protocol.SQL
 dataFrom, OpenLayers. Layer. PointTrack. OpenLayers. Layer. PointTrack
 dataLayers, OpenLayers. Control. LayerSwitcher
 dataLayersDiv, OpenLayers. Control. LayerSwitcher
 dataLbl, OpenLayers. Control. LayerSwitcher
 db, OpenLayers. Protocol. SQL. Gears
 dblclick
 deactivate
 debug, OpenLayers. Console
 decimalSeparator, OpenLayers. Number
 DEFAULT_CONFIG, OpenLayers. Request
 DEFAULT_FORMAT, OpenLayers. Layer. KaMapCache
 DEFAULT_PARAMS
 defaultClick
 defaultCode, OpenLayers.Lang
 defaultControl, OpenLayers. Control. Panel
 defaultDblClick
 defaultGraphicFormat, OpenLayers. Format. SLD.v1
 defaultIcon, OpenLayers. Marker
 defaultKeyPress, OpenLayers. Control. KeyboardDefaults
 defaultMouseDown
 defaultMouseMove
 defaultMouseOut
 defaultMouseUp
 defaultPrefix
 defaultRightDblClick, OpenLayers. Control. Navigation
 defaultSize, OpenLayers. Layer. MapGuide
 defaultStyle, OpenLayers. Style
 defaultStyleName, OpenLayers. Format. WMC.v1
 defaultStyleTitle, OpenLayers. Format. WMC.v1
 defaultSymbolizer, OpenLayers. Format. SLD.v1
 defaultVersion
 defaultWheelDown, OpenLayers. Control. MouseDefaults
 defaultWheelUp, OpenLayers. Control. MouseDefaults
 delay
 delayedCall
 delayedRightCall, OpenLayers. Handler. Click
 delete
 DELETE, OpenLayers. Request
 deleteCodes, OpenLayers. Control. ModifyFeature
 description
 destroy
OpenLayers. ControlOpenLayers. Control. AttributionOpenLayers. Control. DragFeatureOpenLayers. Control. KeyboardDefaultsOpenLayers. Control. LayerSwitcherOpenLayers. Control. ModifyFeatureOpenLayers. Control. MouseDefaultsOpenLayers. Control. MousePositionOpenLayers. Control. MouseToolbarOpenLayers. Control. NavigationOpenLayers. Control. NavigationHistoryOpenLayers. Control. OverviewMapOpenLayers. Control. PanelOpenLayers. Control. PanZoomOpenLayers. Control. PanZoomBarOpenLayers. Control. PermalinkOpenLayers. EventsOpenLayers. FeatureOpenLayers. Feature. VectorOpenLayers. Feature.WFSOpenLayers. FilterOpenLayers. Filter. LogicalOpenLayers. FormatOpenLayers. Format.WFSOpenLayers. Format.XMLOpenLayers. GeometryOpenLayers. Geometry. CollectionOpenLayers. HandlerOpenLayers. handler. KeyboardOpenLayers. Handler. MouseWheelOpenLayers.IconOpenLayers. LayerOpenLayers. Layer. EventPaneOpenLayers. Layer. GeoRSSOpenLayers. Layer.GridOpenLayers. Layer. HTTPRequestOpenLayers. Layer. ImageOpenLayers. Layer. MarkersOpenLayers. Layer.TextOpenLayers. Layer. VectorOpenLayers. Layer.WFSOpenLayers. Layer.WMSOpenLayers.MapOpenLayers. MarkerOpenLayers. Marker.BoxOpenLayers. PopupOpenLayers. Popup. AnchoredOpenLayers. Popup. FramedOpenLayers. Popup. FramedCloudOpenLayers. ProjectionOpenLayers. ProtocolOpenLayers. Protocol.HTTPOpenLayers. Protocol.SQLOpenLayers. Protocol. SQL. GearsOpenLayers. RendererOpenLayers. Renderer. ElementsOpenLayers. Renderer.SVGOpenLayers. Renderer.VMLOpenLayers.RuleOpenLayers. StrategyOpenLayers. Strategy. FixedOpenLayers. StyleOpenLayers. StyleMapOpenLayers.TileOpenLayers. Tile. ImageOpenLayers. Tile.WFS
 destroyAllFeatures, OpenLayers. Tile.WFS
 destroyFeature
 destroyFeatures, OpenLayers. Layer. Vector
 destroyMarker
 destroyPoint, OpenLayers. Handler.Path
 destroyPopup
 determineQuadrant, OpenLayers. Bounds
 determineZIndex, OpenLayers. ElementsIndexer
 dir, OpenLayers. Console
 direction
 dirxml, OpenLayers. Console
 disableZoomWheel, OpenLayers. Control. Navigation
 dispatch, OpenLayers. Ajax. Responders
 dispatchException, OpenLayers. Ajax. Request
 display
 displayClass
 displayError, OpenLayers. Layer. Vector
 displayInLayerSwitcher, OpenLayers. Layer
 displayOutsideMaxExtent, OpenLayers. Layer
 displayProjection
 displaySystem, OpenLayers. Control. Measure
 displaySystemUnits, OpenLayers. Control. Measure
 distance
 distanceTo, OpenLayers. Geometry. Point
 distanceUnits, OpenLayers. Filter. Spatial
 distVincenty, Util
 div
 divClick, OpenLayers. Control. PanZoomBar
 divEvents, OpenLayers. Control. PanZoomBar
 doneDragging, OpenLayers. Control. DragFeature
 DOTS_PER_INCH, Util
 double, OpenLayers. Handler. Click
 doubleClick, OpenLayers. Control. PanZoom
 down
 downFeature
 Drag, OpenLayers. Handler. Drag. OpenLayers. Handler
 DRAG, OpenLayers. Control. ModifyFeature
 dragCallbacks, OpenLayers. Control. DragFeature
 dragComplete, OpenLayers. Control. ModifyFeature
 dragControl, OpenLayers. Control. ModifyFeature
 DragFeature, OpenLayers. Control. DragFeature. OpenLayers. Control
 dragging
 dragHandle, OpenLayers. Control. ModifyFeature
 dragHandler, OpenLayers. Handler.Box
 dragObject, OpenLayers. Layer. Google
 dragPan, OpenLayers. Control. Navigation
 dragPanMapObject
 dragStart, OpenLayers. Control. ModifyFeature
 dragVertex, OpenLayers. Control. ModifyFeature
 draw
 drawCircle
 drawExternalGraphic, OpenLayers. Renderer. Canvas
 drawFeature
 DrawFeature, OpenLayers. Control. DrawFeature. OpenLayers. Control
 drawGeometry
 drawGeometryNode, OpenLayers. Renderer. Elements
 drawing, OpenLayers. Handler. Point
 DrawLine, OpenLayers. Renderer.VML
 drawLinearRing
 drawLineString
 drawMarker
 drawn
 drawPoint
 drawPolygon
 drawRectangle
 drawSurface
 duration, OpenLayers. Tween
dashStyle: function(style,
widthFactor)
dashStyle: function(style)
{Object}
{String}
{Object} with the following keys
{Array(OpenLayers.Layer)}
{DOMElement}
{DOMElement}
{GearsDatabase}
dblclick: function(evt)
Handle dblclick.
dblclick: function(evt)
Handle dblclick.
dblclick: function(evt)
Handle double-clicks.
dblclick: function(evt)
Handle double-clicks.
dblclick: function(evt)
Handle double-clicks.
deactivate: function ()
Deactivates a control and it’s associated handler if any.
deactivate: function()
Deactivate the control and all handlers.
deactivate: function()
Deactivate the control.
deactivate: function()
deactivate: function()
Deactivate the control.
deactivate: function()
deactivate: function ()
Deactivates the control.
deactivate: function()
Turn off the handler.
deactivate: function ()
deactivate: function()
Deactivate the handler.
deactivate: function()
Deactivate the handler.
deactivate: function()
Turn off the handler.
deactivate: function()
Deactivate the handler.
deactivate: function()
deactivate: function (evt)
deactivate: function()
turn off the handler
deactivate: function()
Turn off the handler.
deactivate: function()
Deactivate the strategy.
deactivate: function()
Tear down strategy with regard to reading new batches of remote data.
deactivate: function()
Deactivate the strategy.
deactivate: function()
Deactivate the strategy.
debug: function()
Writes a message to the console, including a hyperlink to the line where it was called.
Decimal separator to use when formatting numbers.
{Object} Default configuration for all requests.
{Object} Simple hash map to convert format to extension.
{Object} parameters set by default.
{Object} Hashtable of default parameter key/value pairs
{Object} Hashtable of default key/value parameters
{Object} Hashtable of default parameter key/value pairs
defaultClick: function (evt)
defaultClick: function (evt)
{String} Default language to use when a specific language can’t be found.
OpenLayers.Control The control which is activated when the control is activated (turned on), which also happens at instantiation.
defaultDblClick: function (evt)
defaultDblClick: function (evt)
defaultDblClick: function (evt)
{String} If none other can be determined from getGraphicFormat, this default will be returned.
OpenLayers.Marker.defaultIcon = function()
Creates a default OpenLayers.Icon.
defaultKeyPress: function (evt)
When handling the key event, we only use evt.keyCode.
defaultMouseDown: function (evt)
defaultMouseDown: function (evt)
defaultMouseMove: function (evt)
defaultMouseMove: function (evt)
defaultMouseOut: function (evt)
defaultMouseOut: function (evt)
defaultMouseUp: function (evt)
defaultMouseUp: function (evt)
{String} The default namespace alias for creating element nodes.
{OpenLayers.Size} Tile size as produced by MapGuide server
{Object} hash of style properties to use as default for merging rule-based style symbolizers onto.
{String} Style name used if layer has no style param.
{String} Default style title.
{Object} A symbolizer with the SLD defaults.
{String} Version number to assume if none found.
{String} Version number to assume if none found.
{String} Version number to assume if none found.
defaultWheelDown: function(evt)
User spun scroll wheel down
defaultWheelUp: function(evt)
User spun scroll wheel up
{Number} Number of milliseconds between clicks before the event is considered a double-click.
delayedCall: function(evt)
Sets timerId to null.
delayedCall: function(evt)
Triggers pause callback.
delayedRightCall: function(evt)
Sets rightclickTimerId to null.
"delete": function()
Construct a request deleting a removed feature.
"delete": function(feature,
options)
Construct a request deleting a removed feature.
"delete": function(features,
options)
Delete features from the database.
DELETE: function(config)
Send an HTTP DELETE request.
{Array(Integer)} Keycodes for deleting verticies.
{String} Description of this rule (set if abstract is included in SLD)
{String} Description of this style (set if abstract is included in SLD)
destroy: function ()
The destroy method is used to perform any clean up before the control is dereferenced.
destroy: function()
Destroy control.
destroy: function()
Take care of things that are not handled in superclass
destroy: function()
destroy: function()
destroy: function()
Take care of things that are not handled in superclass.
destroy: function()
destroy: function()
destroy: function()
destroy: function()
The destroy method is used to perform any clean up before the control is dereferenced.
destroy: function()
Destroy the control.
destroy: function()
Deconstruct the control
destroy: function()
destroy: function()
destroy: function()
destroy: function()
destroy: function ()
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
Remove reference to anything added.
destroy: function()
Remove reference to child filters.
destroy: function()
Clean up.
destroy: function()
Remove ciruclar ref to layer
destroy: function()
Clean up.
destroy: function()
Destroy this geometry.
destroy: function ()
Destroy this geometry.
destroy: function ()
Deconstruct the handler.
destroy: function()
destroy: function()
destroy: function()
Nullify references and remove event listeners to prevent circular references and memory leaks
destroy: function(setNewBaseLayer)
Destroy is a destructor: this is to alleviate cyclic references which the Javascript garbage cleaner can not take care of on its own.
destroy: function()
Deconstruct this layer.
destroy: function()
destroy: function()
Deconstruct the layer and clear the grid.
destroy: function()
destroy: function()
Destroy this layer
destroy: function()
destroy: function()
destroy: function()
Destroy this layer
destroy: function()
destroy: function()
Destroy this layer
destroy:function()
Destroy this map
destroy: function()
Destroy the marker.
destroy: function()
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
destroy: function()
destroy: function()
destroy: function()
Destroy projection object.
destroy: function()
Clean up the protocol.
destroy: function()
Clean up the protocol.
destroy: function()
Clean up the protocol.
destroy: function()
Clean up the protocol.
destroy: function()
destroy: function()
destroy: function()
destroy: function()
Deconstruct the renderer.
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
Clean up the strategy.
destroy: function()
Clean up the strategy.
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
destroy:function()
Nullify references to prevent circular references and memory leaks.
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroyAllFeatures: function()
Iterate through and call destroy() on each feature, removing it from the local array
destroyFeature: function()
Destroy temporary geometries
destroyFeature: function()
Destroy the temporary geometries
destroyFeature: function()
Destroy temporary geometries
destroyFeatures: function(features,
options)
Erase and destroy features on the layer.
destroyMarker: function()
Destroys marker.
destroyMarker: function()
destroyPoint: function()
Destroy the temporary point.
destroyPopup: function()
Destroys the popup created via createPopup.
destroyPopup: function()
determineQuadrant: function(lonlat)
determineZIndex: function(node)
Determine the z-index for the current node if there isn’t one, and set the maximum value if we’ve found a new maximum.
dir: function()
Prints an interactive listing of all properties of the object.
{String} ‘vertical’ or ‘horizontal’
{String} in {‘North’, ‘South’, ‘East’, ‘West’}
dirxml: function()
Prints the XML source tree of an HTML or XML element.
disableZoomWheel : function()
dispatch: function(callback,
request,
transport)
dispatchException: function(exception)
If the optional onException function is set, execute it and then dispatch the call to any other listener registered for onException.
display: function(display)
Hide or show the icon
display: function(display)
Hide or show the Layer
display: function(display)
Set the display on the pane
display: function(display)
Hide or show the layer
display: function(display)
Hide or show the icon
display: function(display)
Hide or show the icon
{string} This property is used for CSS related to the drawing of the Control.
{String} The CSS class of the popup.
displayError: function()
Let the user know their browser isn’t supported.
{Boolean} Display the layer’s name in the layer switcher.
{Boolean} Request map tiles that are completely outside of the max extent for this layer.
{OpenLayers.Projection} Requires proj4js support.
{OpenLayers.Projection} A projection that the mousecontrol will display.
{OpenLayers.Projection} Requires proj4js support.
{OpenLayers.Projection} Requires proj4js support.Projection used by several controls to display data to user.
{String} Display system for output measurements.
{Object} Units for various measurement systems.
{Number} The distance to use in a DWithin spatial filter.
{Integer} Pixel distance between features that should be considered a single cluster.
distanceTo: function(point)
{String} The units to use for the distance, e.g.
OpenLayers.Util.distVincenty=function(p1,
p2)
Given two objects representing points with geographic coordinates, this calculates the distance between those points on the surface of an ellipsoid.
{DOMElement}
{DOMElement}
{DOMElement} The element that contains the map
{DOMElement}
{DOMElement} the div that contains this popup.
divClick: function (evt)
Picks up on clicks directly on the zoombar div and sets the zoom level appropriately.
{OpenLayers.Events}
doneDragging: function(pixel)
Called when the drag handler is done dragging.
{Integer} 72 (A sensible default)
{Boolean} Handle double-clicks.
doubleClick: function (evt)
{OpenLayers.Pixel} The pixel location of the last mousedown.
down: function(evt)
This method is called during the handling of the mouse down event.
{OpenLayers.Pixel} The location of the last mousedown.
downFeature: function(pixel)
Called when the drag handler detects a mouse-down.
Start drawing a new feature
Returns OpenLayers.Handler.Drag
{Integer} Constant used to make the control work in drag mode
{Object} The functions that are sent to the drag handler for callback.
dragComplete: function(vertex)
Called by the drag feature control when the feature dragging is complete.
{OpenLayers.Control.DragFeature}
Create a new control to drag features.
{Boolean}
{Boolean} The map is currently being dragged.
{OpenLayers.Feature.Vector} A handle for dragging a feature.
{OpenLayers.Handler.Drag}
{GDraggableObject} Since 2.93, Google has exposed the ability to get the maps GDraggableObject.
{OpenLayers.Control.DragPan}
dragPanMapObject: function(dX,
dY)
dragPanMapObject: function(dX,
dY)
dragPanMapObject: function(dX,
dY)
dragStart: function(feature,
pixel)
Called by the drag feature control with before a feature is dragged.
dragVertex: function(vertex)
Called by the drag feature control with each drag move of a vertex.
draw: function (px)
The draw method is called when the control is ready to be displayed on the page.
draw: function()
Initialize control.
draw: function()
Creates a Drag handler, using panMap and panMapDone as callbacks.
draw: function()
calls the default draw, and then activates mouse defaults.
draw: function()
Create handler.
draw: function()
{DOMElement} A reference to the DIV DOMElement containing the switcher tabs.
draw: function()
draw: function()
{DOMElement}
draw: function()
draw: function()
draw: function()
Called when the control is added to the map.
draw: function()
calls the default draw, and then activates mouse defaults.
draw: function()
Render the control in the browser.
draw: function()
{DOMElement}
draw: function(px)
draw: function(px)
draw: function()
{DOMElement}
draw: function()
{DOMElement}
draw: function()
{DOMElement}
draw: function()
draw: function(px)
Move the div to the given pixel.
draw: function(px)
Calls draw on the icon, and returns that output.
draw: function(px,
sz)
draw: function(px)
Constructs the elements that make up the popup.
draw: function(px)
draw: function()
Clear whatever is currently in the tile, then return whether or not it should actually be re-drawn.
draw: function()
Check that a tile should be drawn, and draw it.
draw:function()
Check that a tile should be drawn, and load features for it.
drawCircle: function(node,
geometry)
Virtual function for drawing Circle Geometry.
drawCircle: function(node,
geometry,
radius)
This method is only called by the renderer itself.
drawCircle: function(node,
geometry,
radius)
Render a circle.
drawExternalGraphic: function(pt,
style)
Called to draw External graphics.
drawFeature: function(geometry)
drawFeature: function()
Render geometries on the temporary layer.
drawFeature: function()
Render features on the temporary layer.
drawFeature: function()
Render geometries on the temporary layer.
drawFeature: function(feature,
style)
Draw (or redraw) a feature on the layer.
drawFeature: function(feature,
style)
Draw the feature.
drawFeature: function(feature,
style)
Draw the feature.
drawGeometry: function(geometry,
style,
featureId)
Draw a geometry.
drawGeometry: function(geometry,
style)
Used when looping (in redraw) over the features; draws the canvas.
drawGeometry: function(geometry,
style,
featureId)
Draw the geometry, creating new nodes, setting paths, setting style, setting featureId on the node.
drawGeometryNode: function(node,
geometry,
style)
Given a node, draw a geometry on the specified layer.
{Boolean} A point is being drawn
Render a line.
drawLinearRing: function(geometry,
style)
This method is only called by the renderer itself.
drawLinearRing: function(node,
geometry)
Virtual function for drawing LinearRing Geometry.
drawLinearRing: function(node,
geometry)
This method is only called by the renderer itself.
drawLinearRing: function(node,
geometry)
Render a linearring
drawLineString: function(geometry,
style)
This method is only called by the renderer itself.
drawLineString: function(node,
geometry)
Virtual function for drawing LineString Geometry.
drawLineString: function(node,
geometry)
This method is only called by the renderer itself.
drawLineString: function(node,
geometry)
Render a linestring.
drawMarker: function(marker)
Calculate the pixel location for the marker, create it, and add it to the layer’s div
drawMarker: function(marker)
Calculate the pixel location for the marker, create it, and add it to the layer’s div
{Boolean} internal state of drawing.
{Boolean} Whether the Vector Layer features have been drawn yet.
drawPoint: function(geometry,
style)
This method is only called by the renderer itself.
drawPoint: function(node,
geometry)
Virtual function for drawing Point Geometry.
drawPoint: function(node,
geometry)
This method is only called by the renderer itself.
drawPoint: function(node,
geometry)
Render a point
drawPolygon: function(geometry,
style)
This method is only called by the renderer itself.
drawPolygon: function(node,
geometry)
Virtual function for drawing Polygon Geometry.
drawPolygon: function(node,
geometry)
This method is only called by the renderer itself.
drawPolygon: function(node,
geometry)
Render a polygon
drawRectangle: function(node,
geometry)
Virtual function for drawing Rectangle Geometry.
drawRectangle: function(node,
geometry)
This method is only called by the renderer itself.
drawRectangle: function(node,
geometry)
Render a rectangle
drawSurface: function(node,
geometry)
Virtual function for drawing Surface Geometry.
drawSurface: function(node,
geometry)
This method is only called by the renderer itself.
drawSurface: function(node,
geometry)
{int} duration of the tween (number of steps)
Close